Wednesday, April 30, 2014

Sky Go and Now TV both coming to British PS4s this summer


Quietly mentioned inside Sky's financial report for this quarter, the broadcaster has revealed that two of its streaming services will arrive on the PlayStation 4 in just a few months. Details are scant (it just says what we've written above), but both Sky Go (for existing Sky subscribers) and the more free-and-loose Now TV will both debut on the Sony console. They'll have a fight on their hands: they'll be up against the likes of Netflix and Amazon Instant Video. Alas, there's not even a mention of the Xbox One.


Filed under: , , , ,


Comments


Source: Sky


This is how ancient Egyptians moved rocks for pyramids


Long before the days of trucks and bulldozers, ancient Egyptians were building pyramids out of heavy rocks they had to haul by hand. After getting slowed down in the desert terrain, they figured out a way to make transporting heavy stones a little easier using water. According to a new study published by researchers at the University of Amsterdam, workers would place rocks on a sledge (a platform of sorts) and then wet the sand underneath, making it twice as stiff. The firm ground made it a heck of a lot easier to pull the rock along, reducing the amount of workers needed to get each stone to its destination. It's the same difference you might notice walking on the beach near the water, versus dry patches further up.


The study, which was published this week in Physical Review Letters, tells us not only about how our predecessors got along, but how it could help us as well. The transport of granular materials like sand, coal and concrete currently account for 10 percent of the world's energy consumption. If we can come up with a more efficient way to move those things around, we could potentially save a ton of energy (and cash) in the process.


Image credit: Lansbricae (Luis Leclere) via Getty Image


Filed under: ,


Comments


Via: Phys.org


Source: Physical Review Letters


Cox wants to hop on the gigabit internet bandwagon this year


In case there was any doubt that gigabit internet access is spreading like wildfire in the US, Cox has revealed plans to introduce an ultra-fast service of its own. The cable provider tells Bloomberg that it hopes to have 1Gbps speeds available by the end of the year, with news of the initial markets coming in the next two to three weeks. CEO Pat Esser notes that gigabit has been on the cards for a long time, but admits that news from rivals like AT&T and Google tipped Cox's hand -- the company wants to let its customers know that they won't be left in the slow lane.


The news will no doubt cheer customers who otherwise wouldn't get speedy data, but pricing and coverage haven't been announced so far; it's too early to tell if gigabit access will be within your reach. While AT&T and Google both price their service aggressively at around $70, cable providers like Comcast can charge $300 per month for a 300Mbps connection. That's not exactly accessible, and there's no certainty that Cox will undercut those rates. The firm will also have to deploy service quickly if it wants the new offering to be seen as more than an experiment.


[Image credit: Ed Shadid, Flickr]


Filed under: , , , ,


Comments


Via: CNET


Source: Bloomberg


Engadget Daily: Facebook anonymous login, Hulu adds free mobile content, and more!


You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours -- all handpicked by the editors here at the site. Click on through the break, and enjoy.



Facebook will let you log in anonymously to third-party apps


If you're wary of logging into third party apps with your Facebook credentials, you'll be happy to know that an anonymous option now exists: the apps won't remember your username or password. In doing so, you won't be able to share anything to your wall, but it does provide a safer way to try out new apps.



Nintendo bundling Wii U with two games and an extra controller for $330 on May 30th


Do you really love Mario Kart but need an an incredibly good excuse to buy a Wii U? At the end of May, you'll be able to grab a Wii bundled with the racing series' eighth entry, an extra Wii Remote Plus gamepad and a free download of one of four games -- for only $329.99.



Motorola's first post-Google phone is coming on May 13th


It looks like Motorola has one more surprise up its sleeve before Lenovo takes over, and it might be the alleged Moto E. Earlier today, the company invited us to a new smartphone event in London on May 13th.



Hulu will bring free TV shows to your phone, and it's trying to reach your cable box


Today, Hulu announced that it's bringing a selection of add-supported shows to mobile users for free streaming, regardless of whether or not they have a Plus account. The app's also in line for few new ad-based developments, one of which will let you order pizza without leaving the latest episode of Brooklyn Nine-Nine.



Filed under:


Comments


T-Mobile wraps up deal that promises LTE in more places


After champing at the bit for months, T-Mobile has finally closed its deal to buy $2.4 billion in wireless spectrum from Verizon. The UnCarrier now has the all-clear to roll out LTE data on the 700MHz band, which will help it upgrade its 2G-only areas to 4G speeds; you won't have to settle for pokey mobile internet access just because you're visiting friends in the countryside. The expanded wireless support is also coming to big urban centers like New York and Los Angeles, so existing LTE users should see more consistent coverage both indoors (where lower frequencies excel) and in otherwise patchy places. T-Mobile has already said that all its network should have LTE by mid-2015, but you may notice improvements by the end of this year.


Filed under: , , , ,


Comments


Source: T-Mobile


Google Now for Android remembers where you parked


You probably have a trick or two up your sleeve to remember where you've parked amidst a sea of other cars. But if you're still prone to forgetting your parking spot, Google's refreshed Android Search app might be able to help you out. The update adds a new Google Now parking card that lists the address of the place where you left your car, along with a map that shows how far you are from that location. In case the card got it wrong the first time (ever got lost because Google Maps gave you faulty directions?), it can also offer alternative places that you can check. Yes, that's a nightmare if you're in a massive parking lot, but it sure beats going around in circles for hours. Update not showing up for you? You download the APK from Android Police instead.


Filed under: , ,


Comments


Via: 9to5 Google


Source: Google Play, Android Police


McDonald's partners with Kobo to give UK kids free e-books


Forget racecars and Disney princesses. Kids in the UK are getting something a little more digital with their McDonald's Happy Meal: an e-book. The golden arches is partnering with Kobo to include a download code for one of Enid Blyton's Secret Seven children's mystery books with every meal purchased between now and June 3rd as part of its annual "Happy Readers" program. Over the past two years, the annual initiative has passed out millions of books, and is touted as quite a success (although we're not quite sure how "happy" we'd be about getting an e-book rather than a toy). However, this is the first time Ronald has gotten a digital retailer like Kobo in on the action. Enthusiastic kids who still want to fill the bookshelf in their room (or moms afraid of ketchup stains on their e-readers) can also snag a £1 coupon with their meal to pick up a traditional copy of the books. If only the child detectives could forever solve the mystery of what's actually in McDonald's chicken nuggets.


Image credit: Steve Daniels


Filed under: ,


Comments


Via: The eBook Reader


Source: Kobo


Sony's 185TB data tape puts your hard drive to shame


It's hard for magnetic data tapes to stand out from the crowd in an era when it's easy to load up on legions of hard drives. However, Sony might have managed that rare feat with nano-sized tape tech that stores much more than off-the-shelf hardware. By optimizing how it sputters argon ions on to film to create magnetic material, the company has produced "nano-grained" tape that's 74 times denser than what you see today; at 185TB per cartridge, it makes even a 5TB hard disk seem quaint. Sony's breakthrough won't come to your home PC, but it could prove a big help to supercomputers and your favorite internet services -- many of them need high-capacity tape storage just to keep up with demand.


[Image credit: Theilr, Flickr]


Sony's nanoparticle-based 185TB magnetic tape

Filed under: ,


Comments


Via: ITWorld


Source: Sony


The US government is using social media to battle terrorist regimes


The United States government puts hundred of billions toward military spending to fighting terrorism each year, but it's also putting social media to work combating Al-Qaeda and other extremists. In a report released today, the US State Department revealed that its Center for Strategic Counterterrorism Communications (CSCC) composed over 10,000 posts worldwide in 2013. So, what services are being used to pass along the content? Those outlets include popular social networks like Twitter, Facebook, Instagram, YouTube, Google+ and more. There's even a small selection of state-produced video content that's part of the tally. "Social media platforms allowed violent extremist groups to circulate messages more quickly, but confusion and contradictions among the various voices within the movement are growing more common," the report details. This is due in part to the government training those affected by terrorism to counter the messages with their own stories.


Filed under:


Comments


Via: Ars Technica


Source: CSCC Country Reports on Terrorism (PDF)


LeapFrog's latest gadget for kids is a Tamagotchi-Fitbit mashup


Look, we get it: wearable tech is big business these days. We also get that childhood obesity is a serious problem. That's why it's literally no surprise that the folks at Leapfrog are jumping on the nascent child wearables bandwagon with the LeapBand: an unholy combination of a Fitbit and a Tamagotchi that aims to stop kids from playing games on the couch... and get them playing games standing up.



Here's the gist of it -- kids running around wearing a $39.99 LeapBand on their tiny wrists earn energy points to level up and unlock avatars (a cat, dog, dragon, monkey, panda, penguin, robot and unicorn). The LeapBand can also issue challenges to kids, ranging from relatively ones like "wiggle like a worm" to the more abstract "pop like popcorn popping." Meanwhile, the built-in battery should hang in there for about 4 to 6 days between charges -- with any luck your little ones will tucker out before it does.



Naturally, we had to try the thing on for ourselves. It's about the size of, well, a Tamagotchi, and the plastic wristband slid onto even the hairiest wrists without trouble. The buttons are big and gummy enough that even the least coordinated kids can interact with their pets. Ours was a lazy-looking, tracksuit-clad panda we promptly nicknamed "Rupert" and -- dare we say it -- we had a little fun doting on him. If we're being honest, It's not exactly a novel idea -- iBitz has been trying to take build a data-centric approach to getting kids active, and Striiv cooked up a video game-y fitness tracker two years ago. This whole thing may seem just a little kooky, but hey -- there are worse ways to give your spawn a taste of the quantified life.


Comments


Bloomberg: Sprint planning a bid for T-Mobile this summer


Those longstanding rumors of Sprint hoping to buy T-Mobile USA may soon come to fruition: Bloomberg sources claim that Sprint has met with six lending banks in preparation for a takeover bid. There aren't any financing deals in place just yet, according to tipsters, but the carrier would make its offer in June or July. SoftBank (Sprint's owner) and Deutsche Telekom (T-Mobile's) are reportedly hashing out the details of who would own what after the acquisition.


If a bid goes ahead, Sprint could be prepared for the regulatory firestorm that's likely to follow. SoftBank CEO Masayoshi Son is believed to be crafting pro-merger arguments that would please both the Department of Justice and the FCC. The exec is well aware of what happened when AT&T tried to buy T-Mobile, Bloomberg says. Among other things, Son purportedly wants to avoid paying a big, AT&T-style breakup fee if the deal falls apart -- that just gives the government an extra incentive to say no and make T-Mobile stronger.


None of the companies involved are commenting on the apparent leak, although it may be a long while before any merger could take place. In addition to any legal challenges, the boards of Sprint, T-Mobile and their respective parent firms have to sign off on the arrangement. That could be a drawn-out process, even if there aren't any significant disputes.


[Image credit: AFP/Getty Images]


Filed under: , , , ,


Comments


Source: Bloomberg


Nanowires three atoms wide could lead to paper-thin gadgets


What's that odd shape, you ask? That's the world's thinnest nanowire -- and it could be the key to a future wave of flexible devices. In blasting single-layered, semiconducting materials with an electron beam, Vanderbilt University student Junhao Lin has created wires that measure just three atoms wide while remaining strong and very bendy. Since there are already transistors and memory gates made out of the same material, Lin envisions circuits and whole devices that are paper-thin, yet can stand up to abuse; in the long run, he envisions rollable tablets and TVs that could fit in your pocket. The technique could help produce 3D circuitry, too. We're still a long way from either of those becoming practical realities, but the discovery at least shows that they're technically possible.



Filed under: ,


Comments


Via: Computerworld


Source: Vanderbilt University, Nature Nanotechnology


Windows will let you search your computer using everyday language


If you've ever searched a computer's apps or settings, you know how frustrating it can be to guess the keywords you'll need to get a result -- why can't you just say what you want and let the PC figure it out? Microsoft must have asked itself that same question, as it's rolling out an update to Windows 8.1 that introduces natural language searches for common tasks. You only have to phrase your statement in a way that a human could understand to get useful links. Gripe that "my screen is too bright," for example, and you'll get a shortcut to the display settings. The new search feature won't help you find everything you'd want, but it could save you precious time when it reaches Windows systems this week.


Filed under: , ,


Comments


Source: Bing Search Blog


Windows Phone 8.1's new apps let you make reading lists and bite-sized movies


The perks for Windows Phone 8.1's early users just keep on coming. Microsoft has posted versions of two desktop Windows 8.1 apps, Movie Moments and Reading List, that are built solely for its new mobile OS. Reading List is arguably the bigger of the two releases -- you can now save articles on your Windows Phone to digest them later on any synced device, whether it's the handset or your PC at home. Like its full-size counterpart, the mobile app both highlights articles in its Live Tile and lets you pin favorite reading categories to your home screen.


Movie Moments is a tad more straightforward. The app lets you distill recorded videos down to minute-long clips with captions and your choice of soundtrack. After that, it's just a matter of sharing the resulting masterpiece to Facebook or OneDrive. It's doubtful that the tool will replace Instagram or Vine in your life, but it may be handy if you'd like to have a little more control over your short-form movie projects.

Filed under: , ,


Comments


Source: Windows Phone Blog (Movie Moments), (Reading List)


Photographer uses drone to create military-style landscapes of America


Tomas van Houtryve is a photographer with an eye for reframing perspectives -- particularly those we're more used to seeing in modern conflict. The image above is taken from a 16-page photo essay featured in April's Harper's Magazine (incidentally, the magazine's longest photo essay ever). Van Houtryve attached a camera to a small drone "bought on Amazon," (he doesn't specify which) and crossed America shooting above weddings, prayer gatherings and funerals -- locations van Houtryve solemnly points out are frequent targets during foreign military drone attacks. The essay's name -- Blue Sky Days -- was inspired by one such event. "I no longer love blue skies," is the quote Van Houtryve uses on the webpage outlining the project. The words come from Zubair Rehman, who's mother was killed by a military drone attack in Pakistan in 2012. "In fact, I now prefer gray skies. The drones do not fly when the skies are gray."


Filed under: ,


Comments


Source: Tomas Van Houtryve, Harper's (subscription required)


Mercedes' first electric vehicle for the US has a Tesla heart and plenty of muscle


I shouldn't be imagining the sound of crickets when test-driving a brand new Mercedes, but that's exactly what happened to me this week with the company's B-Class Electric. In this case, however, it's actually a good thing: the new US-bound EV, which should be hitting Stateside this summer for $41,450, is practically quiet enough for me to hear the nocturnal insects while driving. It's not going the most stunning car on the road, but as the first full electric vehicle from Mercedes to hit US show floors, it's got enough appeal and oomph to be worth taking a closer look at.


If the name sounds familiar, it's because it's based on the standard B-Class model, a compact vehicle which is currently featured in Europe. The Electric shares the same structural design, and is even built on the same assembly line. It's a front-wheel drive that comes equipped with a Tesla-made drivetrain and, as a result, offers 177 horsepower and plenty of torque.


Muscle's great, but the B-Class Electric sadly doesn't do much to reduce range anxiety. Boasting a 28kWh battery, the car has an estimated range of 85 miles on a full charge (compared to 100 on the BMW i3 and 103 on the RAV4), but you can at least get 60 miles if you leave it on a 240v charger for two hours; a full charge takes 3.5 hours. This likely isn't enough to satisfy any road-tripper, but it's ideal if you're not planning on leaving the city very often. As a sidenote, you won't be able to access Tesla's charging network, despite the company's influence on the car's drivetrain. (It can be charged from a standard 110v household charger, though this method will take between 28 and 30 hours.)


The car offers two modes: Economy and Sport. The former is focused on conserving power, so it takes longer to get it up to highway speeds; the latter gives you much more zippy acceleration off the line, and Mercedes says the B-Class Electric will get up to 60mph in 7.9 seconds. And as I mentioned earlier, it manages to be punchy while staying incredibly smooth and quiet. During my 20-minute drive, I never felt like I had to compromise on comfort or utility by using an electric vehicle. However, in the case you get in a really sporty mood, don't get any wild ideas -- the car's electronically limited to a max speed of 100mph.


The B-Class Electric has a few different safety features (such as assistance for collision prevention, lane keeping, parking and blind spots), but one option that stands out is adaptive brake assist. This gives you three modes for braking, each with a different degree of kickback and energy regeneration. D+ coasts just like a regular automatic; D adds a little kickback to help you slow down faster without having to use your brakes, and D- is even stronger. This not only helps you brake more efficiently, it also lets you boost power by converting kinetic energy into electric current, which ideally should add a few extra precious miles to your range. (This ought to be the most helpful if you're in the city and braking frequently.) There's a set of paddles on the back of the steering wheel you can use to switch back and forth between modes, and if you do it right, you could control the pace of your car this way if you're driving downhill.


Mercedes doesn't skimp on connectivity -- quite the opposite, in fact. In addition to the mbrace2 tech suite and DriveStyle setup, which adds iOS and Android compatibility to the 5.8-inch dashboard display through a special app (Pebble smartwatches are also compatible), it comes with remote monitoring features. You'll be able to access your car from a PC or smartphone to see how much of a charge it has or adjust the climate control a few minutes before you hop in the car. Overall, in terms of first impressions, Mercedes' first US attempt at an electric vehicle turned out pretty well.


Filed under:


Comments


This $14,000 vacuum-powered brewer aims to make the perfect cup of tea


Here at Engadget HQ, most of us are used to the concept of heating a kettle or catching water from the office cooler in order to make a cup of tea. For true leaf aficionados, a more elaborate setup may be required, and that's where the Bkor Craft Brewer comes in. Using Reverse Atmospheric Infusion (RAIN) technology, the unit's vacuum process extracts "the optimal flavor elements" of loose-leaf tea, though it can also be used for coffee and even infused cocktails. The machine is efficient too, cranking out a cup in less than a minute and over 60 per hour -- all while storing up to 200 presets. You know, once you fine tune those recipes and ratios. To keep things tidy at the end of each cycle, the brew chamber cleans itself so you won't have to, however Uncrate reports that the price tag will tick $14,000 when it arrives. For now, there's a quick explanation of that RAIN-powered brewing process after the break.



Filed under:


Comments


Via: Uncrate


Source: Bkon


Lightroom mobile review: Adobe brings (most of) its digital darkroom to the iPad

Lightroom mobile review: Adobe brings (most of) its digital darkroom to the iPad


Talk about timing. Almost as soon as I convinced myself I could use an iPad Air in my life, Microsoft and Adobe made my day with mobile versions of two of my most-used PC/Mac programs -- Office and Lightroom. Not long after Microsoft revealed an iPad version of Office, Adobe followed up with a tablet-friendly version of its popular Lightroom photo editor. Like Office for iPad, Lightroom mobile (its official name) is more workflow companion than PC replacement, letting photographers experiment with images from anywhere there's an internet connection before finalizing projects back at home base.



With a number of solid photo editors already available for the iPad, though, the free-to-download Lightroom mobile needs to offer some unique advantages if Adobe hopes to lure folks into its subscription-based Creative Cloud service. Is the new app up to the task? I added it to my regular photo-editing workflow to find out.


Getting started



Adobe's emphasis on Lightroom mobile as a companion rather than a standalone app is evident from the get-go. Before I could do anything else, the app asked me to update my desktop edition of Lightroom to version 5.4 and sync a collection. The 5.4 update adds a new checkbox option in the Collections menu, allowing users to choose which photos to sync with Lightroom mobile.



One of the biggest obstacles when it comes to serious photo editing on a tablet is the lack of storage space -- especially on non-expandable slates like the iPad. The RAW image format preferred by many photographers produces files that are generally many times larger than a compressed JPEG version of the same image, and those larger files add up quickly. My Fujifilm X-E2, for example, churns out RAW images that average around 31MB each. A single photo shoot resulting in 100 shots would take up about three gigs of space -- a significant bit of real estate on, say, a 16GB iPad.



Thankfully, Adobe leverages its cloud services to provide a workaround it calls Smart Previews -- stand-ins for the original RAW images that are much smaller in size, but still allow for the non-destructive tinkering that makes RAW-image editing so appealing in the first place.



When you sync a Collection on your desktop, a Smart Preview is created from the original RAW file and uploaded to the cloud. Adobe points out that these uploads do not count against the 20GB of Creative Cloud storage it offers. Once those smaller files are in the cloud, Lightroom mobile downloads them and you're free to do some finger-based photo editing.


I synced a recent photo excursion through downtown Tacoma, Washington, and waited for the 50-shot Collection to appear on my 64GB iPad Air. It took roughly seven minutes for the photos to upload and then for Lightroom mobile to download the smaller Smart Preview files. Adobe says the size of Smart Preview photos varies depending on the camera used, but most should fall within 1MB to 2MB. Its internal testing with an X-E2 resulted in roughly 1MB files. With the images loaded on my iPad, it took anywhere from 10 to 30 seconds for changes I made on the iPad to reflect on the desktop side, and vice versa.


UI



Once you have a Collection of photos to edit, it's time to get to work. Lightroom mobile's UI apes the desktop version by putting most of the emphasis on the images themselves. The main screen features large tiles representing any Collections you have synced with the app. Once you pick a Collection, you head to a thumbnail gallery of photos contained within. Pick a single photo and you arrive at a minimalistic editing panel.


In this editing section, four small icons sit below the selected image. When you choose one of them, the photo scales back slightly to make room for a ribbon of options depending on the icon you picked. From left to right, you can: call up a strip of thumbnails for other photos in the Collection; open the adjustments panel to tweak white balance and other options; apply built-in presets; and crop and rotate images.


Managing and editing photos are done using a mixture of gestures and toggling pop-up sliders. In general, simple, binary actions like flagging/unflagging an image or doing a quick before/after comparison are handled with swiping gestures. Finer edits like adjusting color temperature or exposure levels are controlled with pop-up rulers that span the width of the screen. These full-length sliders offer a solid level of precision for a finger-friendly device, allowing me to, say, change the Exposure Value from 1.00 to 1.01 without much fuss.



I like the overall design of the app, especially the uncluttered UI that keeps the photos front and center as much as possible. Unfortunately, there are a few key options missing from this mobile version -- omissions that reinforce its companion-app status.



Of these shortcomings, the most serious might be a lack of synced user presets. Lightroom mobile ships with the same built-in presets as its big brother, but many professional photogs have developed their own, fine-tuned presets to get just the right look. On the bright side, changes made via user presets on the desktop version do show up in Lightroom mobile, but those looking to quickly apply their signature styles on the go are out of luck. Their absence on the mobile version likely means most will use the iPad app for general experimentation and leave the fine-tuning for when they get back to their workstations.



That "rough draft now, final draft later" approach is echoed elsewhere in the app, including its minimal export options. You can share images via AirDrop or apps like Messages and Twitter. Photos can also be saved to the Camera Roll or sent to a printer. When I exported a few images to the Camera Roll, I was left with roughly 2.8MP JPEGs at just over 300KB in size. Compare that to the 16-megapixel JPEGs my Fuji X-E2 natively writes and it's clear that Lightroom mobile isn't meant for exporting final images to your paying clients -- especially those with specific demands for PPI and dimensions.



Lightroom mobile also lacks more advanced curve adjustments and local editing (for making spot corrections rather than image-wide changes). To tweak those aspects, you're just going to have to wait until you're back at your computer.



In actual use, my 64GB iPad Air has little trouble handling every edit I can throw at it. Adjustments and presets generally appear a second or two after I select them, sometimes with a low-res, placeholder version of the photo standing in until the changes are fully applied. Moving from one adjustment menu to another is also brisk, and the app responds to gestures consistently. Stability -- much appreciated on a casual tablet game, but absolutely crucial on a productivity app -- is generally solid. In the two-plus weeks I've been using Lightroom mobile, I've had three crashes (all occurring when switching from one editing menu to another), but I don't work in fear of it failing at any moment.


The competition



There's clearly no shortage of photo editors for the iPad, including Snapseed (a personal favorite) and Adobe's own Photoshop Express. Most of these, however, treat the tablet as the focal point for image editing and sharing, whether it's on Facebook, Instagram or countless other avenues of expression.



Lightroom mobile, on the other hand, is very much an add-on -- a sidekick to a much more powerful program. It's based on the premise that users will want to finish tweaking images on their workstations with their color-calibrated displays and gobs of external storage. As a standalone photo editor, then, a free app like Snapseed seems to make much more sense than Lightroom mobile. But, again, that doesn't seem to be the goal Adobe had in mind here.


Wrap-up



Those looking to fully rid themselves of a PC/Mac environment won't find a complete solution in Lightroom mobile. Like the iPad version of Microsoft's Office suite, Adobe's photo editor is both designed and priced to be a companion to more fully featured desktop apps. Also like Office, Lightroom mobile's appeal strongly depends on how much you're tied into its desktop companion and the cloud. If you're a frequent Lightroom user and already signed up with Adobe's Creative Cloud services (which currently start at $10 a month), downloading the free mobile app is a no-brainer. It may not be a vital part of your photography workflow, but it could come in handy if inspiration strikes when you're nowhere near your computer.



For anyone on the fence about Adobe's subscription plans, Lightroom mobile's 30-day trial should give you plenty of time to see if it's worth incorporating into your workflow. More casual photographers may find better value in standalone apps that aren't dependent on the cloud or tethered to more fully featured desktop versions. Lightroom lifers, however, now have a surprisingly capable companion at their disposal.


Filed under: ,


Comments


Engadget HD Podcast 396 - 4.30.14


Net neutrality is still on the table for discussion this week and FCC Chairman Tom Wheeler even wants to hear your opinion on the situation. Ben and Richard share their two cents on the issue and continue to cover all the cozying up between companies including ISPs and content providers. Hulu, on the other hand, is exhibiting some self control and cracking down on international viewers who are sneaking a peek via VPNs. And those who haven't been streaming or watching TV at all lately may have missed Neil deGrasse Tyson's informative Cosmos reboot. But have no fear, if you prefer the offline experience of physical discs, it will soon be arriving to Blu-ray and DVD. If it's enlightenment you're after, then you've come to the right place. We've got all this and more on this week's episode of the Engadget HD Podcast!


Hosts: Richard Lawler, Ben Drawbaugh


Producer: Jon Turi


Hear the podcast:


02:22 - FCC Chairman Wheeler talks tough on defending net neutrality, broadband competition and paid peering deals

12:25 - FCC claims it hasn't abandoned net neutrality at all, opens a new inbox for comments

16:32 - Comcast proposes giving up 3.9 million customers to clinch its TWC merger

20:16 - Netflix gets specific about its battle with Comcast and opposition to the TWC merger

23:36 - Netflix pays to play with Verizon, too

30:01 - Netflix finally comes to cable boxes in the US, but probably not the one you have

34:02 - Hulu Plus adds phone and tablet remote control to PS3, PS4 and Xbox One apps

35:45 - Hulu attempts to block international viewers who use VPNs

41:43 - Samsung's giving you more to watch on that ridiculously expensive 4K TV

42:56 - Xbox Entertainment Studios has at least 12 projects in production, committed to half

44:25 - Amazon will add older HBO shows to Prime Instant Video, HBO Go to Fire TV

47:28 - 'Cosmos' brings Neil deGrasse Tyson's moustache to Blu-ray and DVD in June

50:52 - Must See HDTV for the week of April 29th: Daylight, Vikings

52:40 - The new Engadget: It's all about you... except when it's about us


Get the podcast:


[iTunes] Subscribe to the Podcast directly in iTunes (MP3).

[RSS - AAC] Enhanced feed, subscribe to this with iTunes.

[RSS - MP3] Add the Engadget HD Podcast feed to your RSS aggregator.


LISTEN (MP3)

LISTEN (AAC)


Contact the podcast:


Connect with the hosts on Twitter: @rjcc, @bjdraw


Filed under: ,


Comments


Minecraft creator's latest game trades blocks for existential angst


While the game's intro tells us "There is nothing." there is a lot more to the little word game beneath the surface. Drowning in Problems is in fact Minecraft's creator, Markus Persson's entry in Ludum Dare. The contest is an accelerated game development event where programmers create a game in a weekend based on a theme chosen by the community. The theme for this event, Ludum 29, was: beneath the surface. The game is set up with awards and costs: starting with nothing, by clicking Solve you'll become not nothing, clicking again gives you hope, hope gives way to a body and you are born. The game continues this way gradually growing in complexity as you give up things you've solved to advance in life, get a job, meet a lover and grow. From start to finish it takes about ten minutes to complete if you button smash, much longer if you take the time to follow the -- decidedly glum -- narrative. Hit up the link below to play it through, or, if you'd rather follow on to Ludum Dare to get the source code and learn more. And with that you'll have to excuse us as we take a bit of time to kill off some Creepers and Zombies to cheer ourselves up.

Filed under: ,


Comments


Source: Drowning in Problems


Paym platform for sending and receiving money by mobile number goes live

business woman using app on a...


Paym, a new mobile payment platform that lets you send money to a mate for your share of Friday's curry with only their phone number to hand, is now live in the UK. To use Paym, you'll first need to associate your mobile number with your UK bank account either online or through your bank's mobile app. Once that's done, you can send or receive money (up to £250) from anyone that's also signed up to Paym using nothing but mobile numbers. The process may sound familiar, as Barclay's Pingit app has been capable of the same thing, regardless of which bank you're allied with, since it launched in 2012. The only real difference with Paym is that it's integrated into the systems and apps of other banks, making it a bit more visible, and convenient.


Most well-known banks and building societies support Paym at launch, with the only notable exceptions being the Royal Bank of Scotland and NatWest, which are expected to join up sometime this year, and Nationwide, which'll wait until early 2015 to adopt Paym. Until then, though, anyone with unsupported accounts can still use Pingit, so no excuses as to why you can't contribute towards the cab fare.


Filed under: ,


Comments


Source: Paym


Rest in peace Ubuntu for Android, we hardly knew ye


We can't say that the future of Ubuntu for Android ever looked particularly bright, but we were enamored with the concept. You'd walk around by day with a standard issue Android phone in your pocket, but when you docked it to a keyboard, mouse and monitor you were greeted with a full Ubuntu desktop experience. Well, Canonical has decided to put the project out to pasture apparently. Buried away in a recent bug report (now hidden from public view) was the fact that "Ubuntu for Android is no longer in development," and thus its landing page should be taken offline. Though some responses from the Canonical team appear to muddy the story, the take away is the same -- active development on Ubuntu for Android has come to a halt. It's not surprising considering that the company has invested heavily in its own smartphone OS which already has a few OEMs signed on. Without a launch partner the dual-boot solution never had a chance to take off, and Canonical clearly has other priorities now. Still, we mourn slightly for its passing. Here's hoping the concept lives on as an all Ubuntu solution.



Filed under: , ,


Comments


Via: OMG! Ubuntu!


Source: Launchpad


Facebook will let you log in anonymously


Just in case you've always been skittish about offering up your Facebook credentials when logging in to your favorite apps, the company has just announced that it'll finally let you login to them anonymously . In case you do want to login with your Facebook account, It's also introduced more refined privacy settings in its main login interface that'll let you hand-select exactly the kind of information you wish the app to access.


Developing...


Comments


Source: Facebook


Motorola's first post-Google phone is coming on May 13th


Motorola will soon fall into Lenovo's clutches, but it's still got some shiny new hardware to show off in the meantime. According to an invite that just hit our inboxes, the company's planning to show off a brand new smartphone in London on May 13th. In fairness, the timing of the launch means that Motorola was almost certainly working on... whatever it is... while still part of Google, but this is Motorola's first big product launch since the news of its sale broke last January. And hey, if we're exceedingly lucky, we may just catch a glimpse of how (if at all) things have changed for Motorola now that's preparing to report to some new corporate masters.


If the persistent hum of the rumor mill is worth anything, it seems like the wallet-friendly Moto E will wind up taking the stage. Firm details are still hard to come by (aren't they always?), but early reports claim that Motorola may have traded pure horsepower and battery life for a super-thin body. Here's the thing, though: Motorola has already proven that it knows how to make a cheap smartphone worth buying, and it's definitely running with a similar price formula again. Now the question is whether they can capture that low-cost lightning in a bottle yet again.


Filed under:


Comments


FCC chairman to cable companies: forcing some net traffic into a slow lane will not be permitted


FCC Chairman Tom Wheeler's PR push to explain the new meaning of net neutrality that's under consideration continued today at The Cable Show 2014. Speaking directly to executives of the cable broadband industry, Wheeler claimed anyone opposing net neutrality would need to "put away" the party hats, and once again raised the threat of tighter Title II regulation if any internet providers tried to divide internet access between "haves and have-nots." Based on his speech (the text of it is available in full after the break), he believes the new rules will let the FCC block any attempts that would force certain traffic into a congested slow lane, while "others with special privileges can have superior service." There even seems to be a hint at extending in the ways Netflix's Reed Hastings has suggested, mentioning that customers expect quality access at all points of the internet, and if that pathway is interfered with then it's in violation of the Open Internet rules.



Remarks of Tom Wheeler,

Chairman, Federal Communications Commission

National Cable & Telecommunications Association

April 30, 2014



It's great to be with you, and great to be in L.A.



I had originally intended to open this with some light banter about being back here. But there is a serious issue that I want to address right away - the future of the Internet. I want to specifically direct these remarks to you, the nation's largest providers of broadband connectivity.



We have circulated a Notice of Proposed Rulemaking to my fellow commissioners on the topic of the Open Internet. There are two things that are important to understand. First, this is a Notice, which asks a number of questions and seeks input on the best way to protect and promote the Open Internet. Second, all options are on the table. Our goal is to put into place real protections for consumers, innovators and entrepreneurs that until now have been only a matter of debate and litigation. I believe this process will put us on track to quickly get to legally enforceable Open Internet rules.

I am interested in results. The Commission has been trying to do something for almost a decade, starting, in fact, when Michael Powell was Chairman. It's time for this job to be finished. We have been waiting long enough.



Because cable has become a principal provider of broadband, this is an appropriate forum to discuss our intentions. If you read some of the press accounts about what we propose to do, those of you who oppose net neutrality might feel like a celebration was in order. Reports that we are gutting the Open Internet rules are incorrect. I am here to say wait a minute. Put away the party hats. The Open Internet rules will be tough, enforceable and, with the concurrence of my colleagues, in place with dispatch.



For all the millions of Americans who access the Internet, and to you who provide broadband connectivity, it is only fair to spell out some expectations that will inform the proposed Open Internet rules on which we are seeking public comment.



The D.C. Circuit in the Verizon v. FCC decision upheld the Commission's judgment that, "absent such rules such as those set forth in the Open Internet Order, broadband providers represent a threat to Internet openness and could act in ways that would ultimately inhibit the speed and extent of future broadband deployment."



I believe that innovation is fragile and that, as we said in our 2010 Order, broadband providers have "incentives to interfere" with competing edge-providers and, as the D.C. Circuit wrote, have, "powerful incentives to accept fees from edge providers, either in return for excluding their competitors or for granting them prioritized access to end users."



Our proposed course of action builds on the court's strong legal justification for regulation that guarantees every user the ability to effectively use the Internet. We are beyond the question of the scope of the FCC's authority; the court has decided that. Knowing that authority, we now must move expeditiously to make it manifest.



There has been a great deal of talk about how our following the court's instruction to use a "commercially reasonable" test could result in a so-called "fast lane" and Internet "haves" and "have nots." This misses the point that any new rule will assure an open pathway that is sufficiently robust to enable consumers to access the content, services and applications they demand and innovators and edge providers the ability to offer new products and services.



Put another way, the focus of this proposal - on which we are seeking comment - is on maintaining a broadly available, fast and robust Internet as a platform for economic growth, innovation, competition, free expression, and broadband investment and deployment. Our goal is rules that will encourage broadband providers to continually upgrade service to all. We will follow the court's blueprint for achieving this, and, I must warn you, will look skeptically on special exceptions.



In the 30 years since I last stood on this stage I have built new technology-based companies as an entrepreneur, and helped other companies grow as a venture capitalist. I know in my bones how hard it is to start a company with innovative ideas. Now, as Chairman of the FCC, I do not intend to allow innovation to be strangled by the manipulation of the most important network of our time, the Internet.

As an entrepreneur and as an investor, I understand the importance of supplying businesses with certainty. That's another reason why the sooner we can get enforceable rules in place, the better off everyone will be. Internet entrepreneurs and those who support them need the certain knowledge that their ability to get to market will not be degraded by manipulation of the Internet.



Let me be clear. If someone acts to divide the Internet between "haves" and "have-nots," we will use every power at our disposal to stop it. I consider that to include Title II. Just because it is my strong belief that following the court's roadmap will produce similar protections more quickly, does not mean I will hesitate to use Title II if warranted. And, in our Notice, we are asking for input as to whether this approach should be used.



Since we are in Los Angeles, let me use a highway traffic metaphor. Prioritizing some traffic by forcing the rest of the traffic into a congested lane won't be permitted under any proposed Open Internet rule. We will not allow some companies to force Internet users into a slow lane so that others with special privileges can have superior service.



Consumers have rightfully come to expect quality access to all points on the Internet. Blocking access to lawful content and services would be inconsistent with the transaction that made them your subscribers.



The bottom line on the proposed Open Internet rules is that the Internet will remain an open pathway. If users can't effectively use the pathway then the conduct will be a violation of the Open Internet rules.



I do not expect this debate to end today and I don't want it to. We are moving quickly to tee up the issues and invite discussion and debate. Let's move this process forward.



***

Now that I've addressed that topic at the front of everyone's mind, let me revert to my favorite activity-historical reflection. And to a theme that encapsulates my perspective on your industry, namely from those to whom much has been given, much is to be expected.



In my professional lifetime, the industry has gone from Cable 1.0 to Cable 2.0.



Cable 1.0 was all about video. The industry, along with DBS, enabled an enormous expansion in the quantity and quality of video content. The record provides substantial reason for industry pride, although any celebration should be tempered by continuing criticisms involving both price and service.



Today's Cable 2.0 industry is different in two significant ways:



First, it is now the incumbent, not the insurgent.



Second, as we have been discussing, it has transformed from video to broadband.



The move from Cable 1.0 to Cable 2.0 was accompanied by an almost unimaginable change in cable's regulatory circumstance. It has gone from regulatory constraints that were breathtakingly inhibiting to regulatory constraints that are barely discernible.



In my present line of work, I encounter people who believe that the FCC's broadband deregulation was equivalent to the discovery of fire and invention of the wheel and others who believe that it was the equivalent of original sin. I don't propose to join in that debate today, nor to attempt to sort out whether deregulation and levels of cable investment in broadband are causal or coincidental. But I do want to point out that for all of its importance, cable today confronts relatively little regulation in its principal business, which has become, and will continue to be, broadband.

But, as we have been discussing with regard to the open Internet, that does not put it in a zone free of obligation and oversight.



I have written and spoken about the Network Compact-the essential relationship between those who build and operate networks and their consumers. There are five components to the Network Compact: access, interconnection, consumer protection, public safety, and national security. Especially in connection with broadband, both you and we at the FCC have important responsibilities to the American people with regard to these values.



It is not too much to say that our nation's prosperity, security, and values are affected in fundamental ways by your broadband networks.



Our prosperity is a function, among other things, of the quality of our broadband networks, and therefore of the investments you make in their construction, operation, and maintenance.



Our security is a function, among other things, of the reliability of our broadband networks, and therefore of the effectiveness of the measures you undertake to protect them.



Our values are implicated, among other things, by our ability to transmit and receive facts, ideas, and opinions, and therefore of the practices you adopt with respect to the openness of our broadband networks.



As a result of the importance of our broadband networks, our society has the right to demand highly responsible performance from those who operate those networks.

And the FCC has the responsibility to oversee such performance and to intervene if it falls short. At the FCC, our focus is on the availability, security, and openness of your broadband networks. Let me address each for a moment.



On availability, we believe that the private sector must play the leading role in extending broadband networks to every American. That's why we are committed to removing barriers to investment and to lowering the costs of broadband build-out. But we also are interested because, in Section 706 among other places in the Communications Act, Congress has placed broadband deployment and infrastructure investments very high among our priorities.



We also recognize that there are some areas where it doesn't make financial sense for you to build. That's why the Commission modernized our Universal Service Fund to focus on broadband, establishing the Connect America Fund. Already, the Connect America Fund has made investments that will make broadband available to 1.6 million unserved Americans, and, just days ago, the Commission voted to move forward with Phase II of the Connect America Fund.



As part of our universal service reforms, we are making a major effort to recast the E-rate program-to assist schools and libraries in securing broadband services at advantageous prices. Here is a place where you can and should apply the expertise you have developed in supplying broadband services to small and medium-size businesses. If you can configure good service and good deals to SMEs, you can and should do it for our schools and libraries.



That the security of broadband networks is a matter of utmost significance and urgency is not news. We are at a critical juncture. The more we learn about the challenges of cybersecurity and the costs of failure, the more apparent the importance of addressing it with best efforts, including yours. We know that these are non-trivial issues. We also know that the best solutions come from when we work together to identify solutions and get them implemented throughout the industry. This must be done in a deliberate, responsible and transparent fashion that balances security, privacy and innovation.



Cable is already working with the FCC to do just that within our Communications, Security, Reliability and Interoperability Council (CSRIC). We expect the outcome of CSRIC's work to be an industry-led effort to proactively assess cyber readiness within your companies, communicate your risk assessments with your boardrooms and share relevant elements of the assessments between partners in the larger ecosystem. And we expect this to be done in such a way that those charged with oversight across the regulatory tapestry, recognize and understand the accepted cyber risk. The CSRIC workgroup is leveraging the NIST Cybersecurity Framework as a starting point for this. Over the course of the year we will need to see this translate into actual implementation. We're intending this to be a new regulatory paradigm, and we're giving you the opportunity to write it. I urge you to step up, so we don't have to.



In addition to ensuring the availability and security of our broadband networks, we have to assure the openness of the networks and the Internet for all lawful uses. I have said plenty about that today, and you can be assured that I will raise it every time I am invited to address an NCTA gathering.



But I would add one more point today: One of the most effective tools for ensuring Internet openness is competition. I developed a great deal of my regulatory philosophy in the days when cable was fighting to be allowed to compete. As you probably have heard, the mantra today at the FCC is "Competition, Competition, Competition." Competition promotes efficient pricing, technical progressiveness, consumer protection, and, yes, private investment. Case in point: AT&T just announced plans to expand fiber networks that can deliver 1 Gigabit per second service to up to 100 communities. I applaud Randall Stephenson for his initiative, and see this as a challenge to the cable industry similar to the advent of DBS. I hope you respond in a similar manner as you did back then. You stand where you are today in large part as a result of how you expanded your networks to meet competition from the sky; I am hopeful you will respond competitively once again. If you do, this new competition will provide ever-improving performance by all concerned to the benefit of the public.



This latest news does not change the historical fact that, for many parts of the communications sector, there hasn't been as much competition as consumers and innovation deserve. Given the high fixed costs and consequent scale economies, this isn't especially surprising. But that makes it all the more important that we knock down public and private barriers to competition and avoid erecting new ones. It is equally important that we encourage competition wherever it is possible.



One place where it may be possible is municipally owned or authorized broadband systems. I understand that the experience with community broadband is mixed, that there have been both successes and failures. But if municipal governments-the same ones that granted cable franchises-want to pursue it, they shouldn't be inhibited by state laws. I have said before, that I believe the FCC has the power - and I intend to exercise that power - to preempt state laws that ban competition from community broadband.



Throughout this discussion of how to promote the availability, security, and openness of world-class broadband networks, you'll note that, in every instance, I spoke not only of the FCC's responsibilities, but also of your industry's.



As I said at the beginning, when it comes to broadband, the cable industry has important technical advantages, a leading market position, and very limited regulation. It is, to engage in understatement, an unusual situation. The only way to maintain this situation is to uphold your responsibilities. If you do, it will benefit not only your industry, but it will also contribute to the prosperity, security, and values of our nation.



Filed under: , ,


Comments


Google releasing standalone apps for editing word docs, spreadsheets and presentations


Google's long had a Drive app for both Android and iOS, but who knows, maybe you just can't handle that many features in one app. If for some reason you're the kind of person who only wants to edit word documents and never see another spreadsheet again (not that we blame you), Google just released standalone Docs and Sheets apps for Android and iOS. In addition, the company is coming out with a Sheets app for presentations, though that isn't available just yet. If all you want is a text editor or spreadsheet repository, though, you'll find the appropriate download links below.


Filed under: , , ,


Comments


Source: Google, Google Play (1), (2), App Store (1), (2)


Yahoo Screen gives you yet another way to watch comedy clips on Android


Talk about impeccable timing: the same day Hulu announces it'll let users watch TV shows for free on their phones, Yahoo brings its video app to Android. That application, called Screen, is already available for iOS, and unlike Hulu, it's focused more on short-form clips than full episodes. In particular, you're most likely to find comedy bits, along with concerts, original programming and sports content (think: Saturday Night Live sketches, Comedy Central clips, and video from The Onion, MLB, and College Humor). Also unlike Hulu: you can watch for free today. The Android app is available to download now, whereas Hulu isn't going to catch up until sometime this summer. Bombs away, Android users, but don't come crying to us when you remember SNL isn't actually funny anymore.


Filed under: , , ,


Comments


Source: Yahoo, Google Play


You can now stream WWE Network wrestling on your Xbox One


We already knew WWE was bringing live-streaming of its wrestling matches to the Xbox One (and pretty much every other device you might have in your living room). For whatever reason, though, streaming wasn't actually available on the Xbox One back in February, when WWE first made the announcement. In any case, better late than never, right? The company just issued a press release letting us know it's finally opened up shop on Microsoft's new console. As promised, the service costs $10 a month with a six-month commitment, and brings access to live events, as well as videos on demand (think: classics). That's a small price to pay to watch Hulk Hogan body slam Andre the Giant over and over again.


Filed under: ,


Comments


Source: WWE


Nintendo bundling Wii U with two games and an extra controller for $330 on May 30th


You don't have a Wii U yet, right? You're forgiven, and far from unique (in that respect, anyway -- you're a unique snowflake otherwise). Should the eighth entry in the Mario Kart series pique your interest, Nintendo's got a pretty fantastic bundle arriving at the end of May with a copy of the game, an extra Wii Remote Plus gamepad, and a free download of one of four games. All that stuff comes together in one box for $329.99 -- a pretty great deal considering the Wii U system in the box costs $300 by itself!


Head below for a new trailer for Mario Kart 8, as well as more on why Nintendo would offer a brand new game for free alongside its console.



The price isn't a measure of Nintendo trying to save you dough, but one of a company struggling to make its game console relevant against growing competition from Sony and Microsoft. The PlayStation 4's sales are already outpacing the Wii U, at 7 million consoles compared to Nintendo's 5.86 million (as of Dec. 31 2013); Xbox One isn't far behind at 5 million.


With major third-party publishers like EA and Ubisoft largely abandoning the Wii U, Nintendo's leaning on first-party software to sell the system. And that's where this Spring's Mario Kart 8 comes in, the latest entry in a series going back to the Super Nintendo era. Like Microsoft offering Titanfall bundled in with Xbox One, Nintendo is bundling a major, exclusive release with its console, and taking a hit on profits from game sales in favor of putting more Wii Us in more living rooms. The hope is, in the long run, more consoles in homes means more game / accessory sales (which is where the real money is for Nintendo).


The company also announced this week that it's going to (once again) skip holding a press conference at E3, instead opting to host a Nintendo Direct video stream.


Filed under: , , ,


Comments


Graphene: miracle material and potentially potent pollutant


While the rest of the world has been harping on about how strong, conductive, light-sensitive and generally amazing graphene is, stern-faced researchers at the University of California have been investigating the material's potential downsides. They've shown that graphene oxide nanoparticles fail to break apart easily in lakes and rivers, such that they can last a long time and travel large distances in water, potentially with serious consequences for the environment. As to what these consequences might be, exactly, nobody really knows -- although there's growing evidence that certain forms of graphene can be toxic, especially if they come into contact with the lungs. At this point, however, the main conclusion reached by Dr. Jacob Lanphere and his colleagues at UC Riverside is simply that humanity needs to stop and think about how it's going to house, transport and dispose of this stuff safely:



"The situation today is similar to where we were with chemicals and pharmaceuticals 30 years ago... We just don't know much about what happens when these engineered nanomaterials get into the ground or water."



Filed under:


Comments


Source: UCR Today, Environmental Engineering Science


Hulu will bring free TV shows to your phone, and it's trying to reach your cable box


One advantage Hulu has always had over other streaming services is that it has newer TV shows, and you can watch them for free. What's frustrated viewers however, is that it only applies if you're watching on a computer, since phones and TV apps have always required a Plus subscription that opens up a slightly different library of content. Today in New York the streamer announced that this summer it's going to offer "a selection of ad-supported full TV episodes on mobile devices- for free." Other news includes that it's crested six million subscribers to Plus so far -- it had five million in December -- and that its quest to "lead the industry in ad innovations" has resulted in several new developments. The most notable of them is the "In-Stream Purchase Unit" it's bringing out later this year that at launch, will let viewers order from Pizza Hut without leaving Hulu. New CEO Mike Hopkins also mentioned that Hulu is talking to cable providers to get the Plus service on set-top boxes -- Netflix just launched on a few smaller providers -- although there aren't any deals to announce yet.


Filed under: , ,


Comments


Source: Hulu


Lix reveals a portable, pro-grade 3D printing pen


There's little doubt that 3Doodler's 3D printing pen is fun, but it's not strictly a precision tool; it's big, and mid-air drawing can get messy. Lix believes that pros need something more accurate, so it's crowdfunding a 3D pen of its own. The printer is about as slim and comfortable as a technical pen, giving it the kind of accuracy you'd need for air-drawn artwork and even some prototyping for architecture and fashion. It's easier to carry with you, as well -- Lix's device takes power from a USB port rather than a wall outlet, so you can draw wherever inspiration strikes.


Lix has already met its funding target in just the space of a day, so an £82 ($135) pledge should get you the production 3D pen (plus some starter plastic filament) when it ships in December. That's decidedly more expensive than the $99 3Doodler, but Lix believes that the sleek design and professional focus merit the premium. You can judge for yourself by checking out the clip below.



Filed under:


Comments


Via: TechCrunch


Source: Kickstarter


Dreamworks CEO believes films will be ready to buy 3 weeks after hitting cinemas


Jeffrey Katzenberg, the man who revived Disney's animation studios before co-founding Dreamworks, knows a thing or two about Hollywood revolutions. He believes that, if cinema is going to survive against its rival mediums, then the way films are sold is going to have to change in a big way. Since most movies make the bulk of their money within the first three weekends in cinemas, the executive believes that the release window will be limited to that 17-day period. After which point, digital distribution will enable the content to be available on every platform, all at the same time. Another one of his predictions, although one that's slightly less plausible, is that studios will charge users different prices depending on the screen size they use -- letting customers watch a movie for $2 on a phone, but $4 on a HDTV. If that system was implemented, we're fairly sure that everyone with an eye for a bargain would simply invest in an MHL cable.


Filed under: , ,


Comments


Via: The Verge, Fast Company


Source: Variety


Concept smartwatch uses the whole screen as a joystick (video)


It ain't easy using a smartwatch, especially if you have gigantic fingers. So, a team from Carnegie Mellon University developed a concept smartwatch that turns the whole screen into one relatively big input mechanism. By that, we mean you can pan, twist, zoom, tilt and click the screen by physically moving the watchface -- the whole thing (sans the bracelet) is essentially a joystick. As you can see in the video after the break, the team ported a bunch of apps to show how the technology works. Since the device features several ways to interact with software, it's a lot easier to set the time, scroll down a calendar and navigate a map. And, yes, the technology makes it possible to play Doom quite effectively even on a tiny screen. Now we can only hope that someone with serious design chops comes and transforms this fledgling tech into a smartwatch that actually looks good.



Filed under: ,


Comments


Via: Gizmodo


Source: Gierad Laput (1), (2)


Sony's Evolution UI tries to make learning Android fun


Ever get "ghost hands," where you're always trying to take the smartphone away from a novice to show them how it's done? Well, Sony is working on something a little more polite. The company has announced Evolution UI, an intentionally hobbled Android launcher that forces you to perform perfunctory tasks before you can properly use the device. For instance, when you first launch the system, you'll only be able to access the dialer, SMS app, browser and camera. If you wanted to open the app drawer, however, you'd have to earn it as an achievement by starting and closing five apps in quick succession. The idea is to turn discovering your phone's features into a series of console-style achievements and unlocks.


At the moment, Evolution UI is just a research project that's been kicking around Sony's headquarters. That said, the company has released the launcher to GitHub for others in the open source community to play around with. In practice, it feels as if the system could frustrate anyone but the most green technology users. That's why if it ever does come to retail hardware, we'd be looking for the off switch -- if we had to go through all of these hoops every time we opened a new device, we'd quickly develop a condition far worse than "ghost hands."



Filed under: , , , ,


Comments


Via: Android Beat


Source: Sony, GitHub


Hackers set to release Bitcoin-laundering app 'Dark Wallet'


Ever since sites like Silk Road showed the dark side of anonymous Bitcoin transactions, governments have been trying to regulate the crypto-currency. But a group of coders -- headed by 3D-printed gun creator Cody Wilson (above) -- want to keep that genie out of the bottle with a new app called Dark Wallet. It was first launched on Indiegogo, where it met its $50,000 funding goal (thanks in part to Bitcoin donations). The software could make it nearly impossible to trace the currency's flow, thanks to a one-two punch of encryption and "CoinJoin" technology. In brief, that registers multiple transactions as a single movement of funds, masking the transfers.


Though such software is questionably legal, the group flat-out admitted that its main purpose for the app is illicit transactions, like those on the now-defunct Silk Road. But according to Wired , authorities like the Financial Crimes Enforcement Network are "well aware" of the software, and plan to be "vigilant" about activities around it. As for whether the app could be used for crime or even murder-for-hire? "Liberty is a dangerous thing," Wilson said. Whether you agree with that or not, the app is set to arrive tomorrow.



Filed under: ,


Comments


Source: Wired


Google no longer mining student Gmail accounts for targeted ads

Google logo


Google makes no bones about scanning our emails for advertising purposes, but the company has suddenly become a bit more timid when it comes prying into students' messages. According to the WSJ, Google has stopped scanning the 30 million accounts that are registered under its free-of-charge Google Apps for Education program. These users -- including students, teachers and administrators -- were never actually shown ads, but their personal information was still collected so that Google could make use of it for targeted advertising elsewhere on the web. The decision to stop collecting this data could well have something to do with a lawsuit started in California last year, in which students claimed Google's monitoring violated wiretap laws. Even if the search giant isn't too worried about that specific case, it may well fear the bad PR that has started to stem from it.


Filed under: , ,


Comments


Source: WSJ


GTA 5 will survive GameSpy's server shutdown, but Rockstar's older games aren't as lucky


Since GameSpy announced that it was shuttering its online mulitplayer services come May 31st, a few companies have adressed how their respective legacy games would keep functioning in the future. Rockstar Games has recently come out with its two-years-in-the-making solution, and, well, there's a direct relationship between how old a game is and the number of features it'll lose. With last year's Grand Theft Auto V , there's nothing to worry about -- it's business as usual for players as the outfit converts to its own system for hosting online services like multiplayer and progression tracking. Internet play will remain intact for Red Dead Redemption (posse up!) and Grand Theft Auto IV, but online stat-tracking and leaderboards -- and "in-game Social Club services," for the former -- hosted via the Rockstar Social Club won't.


The likes of Beaterator, Grand Theft Auto: Chinatown Wars (on Nintendo DS and PSP) and Midnight Club 3: Dub Edition and Midnight Club 3: Dub Edition Remix take the brunt of the bad news, as they'll be stripped of their connected functionality completely. It's a little disappointing that those games are losing features, sure, but the economics of keeping the lights on for a five-year old music app or a PlayStation 2-era racing game likely didn't make sense for Rockstar anymore. For the full list of what isn't making the cut, be sure to check the source links.

Filed under: , ,


Comments


Source: Rockstar (1), (2)